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author | Fedja Beader <fedja@protonmail.ch> | 2024-08-27 21:47:55 +0000 |
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committer | Fedja Beader <fedja@protonmail.ch> | 2024-08-27 21:47:55 +0000 |
commit | b2f7e73bc1b7abff4b5aee4f0f569a4a723dc6e9 (patch) | |
tree | 43b2d8a68eb8e00590dff79f3c661ca1bc15b59d /src | |
parent | 47bc81a7787222666776ef2dfd9ab61010a70c6c (diff) | |
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Redundant. I don't think the time savings due to not calculating distance, if any, are worth it.
In fact, this might even save some time. Calculating distance may be
faster than iterating through memory twice.
****
mana/plus!95
Diffstat (limited to 'src')
-rw-r--r-- | src/being/localplayer.cpp | 27 |
1 files changed, 3 insertions, 24 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 8f0f7a4cd..670fb58cd 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -1672,39 +1672,18 @@ bool LocalPlayer::pickUpItems(int pickUpType) break; case 4: - if (!actorManager->pickUpAll(x - 1, y - 1, x + 1, y + 1, false)) - { - if (actorManager->pickUpNearest(x, y, 4)) - status = true; - } - else - { + if (actorManager->pickUpNearest(x, y, 4)) status = true; - } break; case 5: - if (!actorManager->pickUpAll(x - 1, y - 1, x + 1, y + 1, false)) - { - if (actorManager->pickUpNearest(x, y, 8)) - status = true; - } - else - { + if (actorManager->pickUpNearest(x, y, 8)) status = true; - } break; case 6: - if (!actorManager->pickUpAll(x - 1, y - 1, x + 1, y + 1, false)) - { - if (actorManager->pickUpNearest(x, y, 90)) - status = true; - } - else - { + if (actorManager->pickUpNearest(x, y, 90)) status = true; - } break; default: |