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authorAndrei Karas <akaras@inbox.ru>2011-04-03 20:10:33 +0300
committerAndrei Karas <akaras@inbox.ru>2011-04-03 20:10:33 +0300
commit51975cd8624fff3b20aa3b7b1932555e32786561 (patch)
tree55ff8d9c5a459bada8038807a1eaf0dfe98945e2 /src/resources/spritedef.h
parentfd16292e758ab6fc910ed07441e6e477d616201c (diff)
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Add spawn animation to mobs.
Also impliment sound events: SOUND_EVENT_MOVE, SOUND_EVENT_SIT, SOUND_EVENT_SPAWN
Diffstat (limited to 'src/resources/spritedef.h')
-rw-r--r--src/resources/spritedef.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h
index 1ad74d744..424d88869 100644
--- a/src/resources/spritedef.h
+++ b/src/resources/spritedef.h
@@ -84,6 +84,7 @@ namespace SpriteAction
static const std::string USE_SPECIAL = "special";
static const std::string CAST_MAGIC = "magic";
static const std::string USE_ITEM = "item";
+ static const std::string SPAWN = "spawn";
static const std::string INVALID = "";
}