From 51975cd8624fff3b20aa3b7b1932555e32786561 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 3 Apr 2011 20:10:33 +0300 Subject: Add spawn animation to mobs. Also impliment sound events: SOUND_EVENT_MOVE, SOUND_EVENT_SIT, SOUND_EVENT_SPAWN --- src/resources/spritedef.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/resources/spritedef.h') diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index 1ad74d744..424d88869 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -84,6 +84,7 @@ namespace SpriteAction static const std::string USE_SPECIAL = "special"; static const std::string CAST_MAGIC = "magic"; static const std::string USE_ITEM = "item"; + static const std::string SPAWN = "spawn"; static const std::string INVALID = ""; } -- cgit v1.2.3-60-g2f50