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author | Andrei Karas <akaras@inbox.ru> | 2012-08-28 13:25:35 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-08-29 00:49:52 +0300 |
commit | 46696c84bad31e35e003b5c09998503119b128eb (patch) | |
tree | 7449b98a62fa7ff520d995b27511878d2605c7d4 /src/resources/iteminfo.h | |
parent | c79403e1341ac533df1771b866d1f5cee15e12b5 (diff) | |
download | plus-46696c84bad31e35e003b5c09998503119b128eb.tar.gz plus-46696c84bad31e35e003b5c09998503119b128eb.tar.bz2 plus-46696c84bad31e35e003b5c09998503119b128eb.tar.xz plus-46696c84bad31e35e003b5c09998503119b128eb.zip |
Add to replace/reorder sprites pseudo direction "died"
It allow change sprites in dead players.
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r-- | src/resources/iteminfo.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index f1d44f24d..655bc049c 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -261,9 +261,9 @@ class ItemInfo const std::string replaceColors(std::string str, unsigned char color) const; - int mDrawBefore[9]; - int mDrawAfter[9]; - int mDrawPriority[9]; + int mDrawBefore[10]; + int mDrawAfter[10]; + int mDrawPriority[10]; protected: SpriteDisplay mDisplay; /**< Display info (like icon) */ @@ -277,7 +277,7 @@ class ItemInfo int mId; /**< Item ID */ bool mIsRemoveSprites; // sprite, <itemfrom, itemto> [direction] - SpriteToItemMap *mSpriteToItemReplaceMap[9]; + SpriteToItemMap *mSpriteToItemReplaceMap[10]; std::vector<SpriteToItemMap*> mSpriteToItemReplaceList; |