From 46696c84bad31e35e003b5c09998503119b128eb Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 28 Aug 2012 13:25:35 +0300 Subject: Add to replace/reorder sprites pseudo direction "died" It allow change sprites in dead players. --- src/resources/iteminfo.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/resources/iteminfo.h') diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index f1d44f24d..655bc049c 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -261,9 +261,9 @@ class ItemInfo const std::string replaceColors(std::string str, unsigned char color) const; - int mDrawBefore[9]; - int mDrawAfter[9]; - int mDrawPriority[9]; + int mDrawBefore[10]; + int mDrawAfter[10]; + int mDrawPriority[10]; protected: SpriteDisplay mDisplay; /**< Display info (like icon) */ @@ -277,7 +277,7 @@ class ItemInfo int mId; /**< Item ID */ bool mIsRemoveSprites; // sprite, [direction] - SpriteToItemMap *mSpriteToItemReplaceMap[9]; + SpriteToItemMap *mSpriteToItemReplaceMap[10]; std::vector mSpriteToItemReplaceList; -- cgit v1.2.3-60-g2f50