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authorAndrei Karas <akaras@inbox.ru>2014-10-01 15:47:30 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commitb43ec95b7046619a35f5bdf2f3c1bb3e9663bdb7 (patch)
tree3cda23e27408e56cce7b63aa0dd490af72ab94c1 /src/net/tmwa/generalhandler.cpp
parent41b320bbdbcdc6bc158ab9dde9741ac50f194936 (diff)
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Move MDEF stat from net enum into attributes.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r--src/net/tmwa/generalhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index 3ec0e234d..effe75204 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -324,7 +324,7 @@ void GeneralHandler::gameStarted() const
// TRANSLATORS: player stat
statusWindow->addAttribute(MATK, _("M.Attack"));
// TRANSLATORS: player stat
- statusWindow->addAttribute(MDEF, _("M.Defense"));
+ statusWindow->addAttribute(Attributes::MDEF, _("M.Defense"));
// TRANSLATORS: player stat
// xgettext:no-c-format
statusWindow->addAttribute(Attributes::HIT, _("% Accuracy"));