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authorAndrei Karas <akaras@inbox.ru>2014-09-04 22:11:10 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-06 01:18:57 +0300
commitf446119f951b17b80969ee7eb485702b97a317cf (patch)
tree11185988f97058d37aa52518247795bb0044eeef /src/net/ea/inventoryhandler.cpp
parent69a7f70797b3433bfdaf510fb997469b8bf7ba4d (diff)
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Increase number of slots again.
Diffstat (limited to 'src/net/ea/inventoryhandler.cpp')
-rw-r--r--src/net/ea/inventoryhandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 4fca6d2d2..2accd70b5 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -58,6 +58,8 @@ const Equipment::Slot EQUIP_POINTS[Equipment::EQUIP_VECTOREND] =
Equipment::EQUIP_EVOL_RING2_SLOT, // Costume Mid Headgear
Equipment::EQUIP_PROJECTILE_SLOT, // Costume Low Headgear
Equipment::EQUIP_COSTUME_ROBE_SLOT, // Costume Garment/Robe
+ Equipment::EQUIP_MISSING1_SLOT, // Missing slot 1
+ Equipment::EQUIP_MISSING2_SLOT, // Missing slot 2
Equipment::EQUIP_SHADOW_ARMOR_SLOT, // Shadow Armor
Equipment::EQUIP_SHADOW_WEAPON_SLOT, // Shadow Weapon
Equipment::EQUIP_SHADOW_SHIELD_SLOT, // Shadow Shield