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author | Andrei Karas <akaras@inbox.ru> | 2014-05-02 21:57:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-02 22:00:37 +0300 |
commit | eca890c92d3b43b8aae5f2c53cab49612f5efd1d (patch) | |
tree | 8acbdfe972044adcfbcc5a6bf7ea28b4bbb54382 /src/net/ea/charserverhandler.cpp | |
parent | 520a495c466793c29f3e721634dfe6cc616b8ede (diff) | |
download | plus-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.tar.gz plus-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.tar.bz2 plus-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.tar.xz plus-eca890c92d3b43b8aae5f2c53cab49612f5efd1d.zip |
Add option "use same ip" for each server.
By default all servers using same ip for subservers.
Diffstat (limited to 'src/net/ea/charserverhandler.cpp')
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index d541ce09b..849fe15e1 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -242,7 +242,7 @@ void CharServerHandler::processCharMapInfo(Net::MessageIn &restrict msg, PlayerInfo::setCharId(msg.readInt32()); GameHandler *const gh = static_cast<GameHandler*>(Net::getGameHandler()); gh->setMap(msg.readString(16)); - if (config.getBoolValue("usePersistentIP")) + if (config.getBoolValue("usePersistentIP") || client->getPersistentIp()) { msg.readInt32(); server.hostname = client->getServerName(); |