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authorAndrei Karas <akaras@inbox.ru>2015-04-09 18:57:45 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-09 18:57:45 +0300
commitf5ccf6d55d650370ee85d92d9f2ed747ed41e200 (patch)
tree69e7bca54190b6cac6c2bbb60b4db19230875345 /src/gui/windows/skilldialog.cpp
parent4fe5fd9a471760c8ce54c71c8cdf3f27c8fb27ae (diff)
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Add to skills miss effect.
New skill attribute missEffectId.
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 2e2e69fa9..2cf84c54c 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -376,6 +376,8 @@ void SkillDialog::loadXmlFile(const std::string &fileName)
node, "removeEffectId", -1);
data->hitEffectId = XML::getProperty(
node, "hitEffectId", -1);
+ data->missEffectId = XML::getProperty(
+ node, "missEffectId", -1);
skill->addData(level, data);
}