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author | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:27:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:30:24 +0300 |
commit | 6c3974a46c659e558b2b5f249b7b000a5b39fe25 (patch) | |
tree | 6ba5ad594cc0691821f879efff413c562f7cc552 /src/gui/windows/npcdialog.cpp | |
parent | 4f77307d659c4048c20eacda1d5b13fcce8d60da (diff) | |
download | plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.gz plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.bz2 plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.xz plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.zip |
Rename actorspritemanager into actormanager.
Diffstat (limited to 'src/gui/windows/npcdialog.cpp')
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index e8caa0722..3b5d0d772 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -22,7 +22,7 @@ #include "gui/windows/npcdialog.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "configuration.h" #include "client.h" #include "inventory.h" @@ -193,9 +193,9 @@ void NpcDialog::postInit() enableVisibleSound(true); soundManager.playGuiSound(SOUND_SHOW_WINDOW); - if (actorSpriteManager) + if (actorManager) { - const Being *const being = actorSpriteManager->findBeing(mNpcId); + const Being *const being = actorManager->findBeing(mNpcId); if (being) { showAvatar(NPCDB::getAvatarFor(being->getSubType())); |