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author | Andrei Karas <akaras@inbox.ru> | 2013-10-04 17:38:19 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-04 17:38:19 +0300 |
commit | 65a88f27b994f7ade178368c569d466f6344ded6 (patch) | |
tree | 1b4bae38055b1ce31201ebb72b5c10987cba9f62 /src/gui/popups | |
parent | a553b3cda91aa095d88e22abcaa81701c2894334 (diff) | |
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add sound effects for equip/unequip/use items for local player.
It using: "equip", "unequip", "use" effects from items.
If no item effect present, fallback to same effects from player race.
Diffstat (limited to 'src/gui/popups')
-rw-r--r-- | src/gui/popups/popupmenu.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 459925bd0..63da24ccf 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1012,7 +1012,7 @@ void PopupMenu::handleLink(const std::string &link, if (inv) { const Item *const item = inv->findItem(mItemId, mItemColor); - PlayerInfo::useEquipItem(item); + PlayerInfo::useEquipItem(item, true); } } else if (mItemId < SKILL_MIN_ID && spellManager) |