From 65a88f27b994f7ade178368c569d466f6344ded6 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 4 Oct 2013 17:38:19 +0300 Subject: add sound effects for equip/unequip/use items for local player. It using: "equip", "unequip", "use" effects from items. If no item effect present, fallback to same effects from player race. --- src/gui/popups/popupmenu.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/popups') diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp index 459925bd0..63da24ccf 100644 --- a/src/gui/popups/popupmenu.cpp +++ b/src/gui/popups/popupmenu.cpp @@ -1012,7 +1012,7 @@ void PopupMenu::handleLink(const std::string &link, if (inv) { const Item *const item = inv->findItem(mItemId, mItemColor); - PlayerInfo::useEquipItem(item); + PlayerInfo::useEquipItem(item, true); } } else if (mItemId < SKILL_MIN_ID && spellManager) -- cgit v1.2.3-60-g2f50