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author | Andrei Karas <akaras@inbox.ru> | 2013-09-01 17:40:11 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-01 17:57:47 +0300 |
commit | 5359b7c20b9ee93989a840e555f0a2102b7bb806 (patch) | |
tree | a95017d22a4f3e2f57be59dd4826f3b823a65656 /src/gui/debugwindow.cpp | |
parent | 222748a7e0c79225c66485898b913aa60f56cfe2 (diff) | |
download | plus-5359b7c20b9ee93989a840e555f0a2102b7bb806.tar.gz plus-5359b7c20b9ee93989a840e555f0a2102b7bb806.tar.bz2 plus-5359b7c20b9ee93989a840e555f0a2102b7bb806.tar.xz plus-5359b7c20b9ee93989a840e555f0a2102b7bb806.zip |
add SDL2 default render mode.
in this mode SDL using own driver with hardware acceleration.
Diffstat (limited to 'src/gui/debugwindow.cpp')
-rw-r--r-- | src/gui/debugwindow.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index fdd68092a..39d731bae 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -219,6 +219,10 @@ MapDebugTab::MapDebugTab(const Widget2 *const widget) : // TRANSLATORS: debug window label mFPSText = _("%d FPS (mobile OpenGL)"); break; + case RENDER_SDL2_DEFAULT: + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (SDL2 default)"); + break; }; #else // TRANSLATORS: debug window label |