From 5359b7c20b9ee93989a840e555f0a2102b7bb806 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 1 Sep 2013 17:40:11 +0300 Subject: add SDL2 default render mode. in this mode SDL using own driver with hardware acceleration. --- src/gui/debugwindow.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/gui/debugwindow.cpp') diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp index fdd68092a..39d731bae 100644 --- a/src/gui/debugwindow.cpp +++ b/src/gui/debugwindow.cpp @@ -219,6 +219,10 @@ MapDebugTab::MapDebugTab(const Widget2 *const widget) : // TRANSLATORS: debug window label mFPSText = _("%d FPS (mobile OpenGL)"); break; + case RENDER_SDL2_DEFAULT: + // TRANSLATORS: debug window label + mFPSText = _("%d FPS (SDL2 default)"); + break; }; #else // TRANSLATORS: debug window label -- cgit v1.2.3-60-g2f50