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author | Andrei Karas <akaras@inbox.ru> | 2013-05-30 01:50:27 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-05-30 01:50:27 +0300 |
commit | c56825758fb5ef6cf0094296b16be717c29c4665 (patch) | |
tree | f093c692d00503427f4ab266449ca770624bb390 /src/client.cpp | |
parent | 24ed41de8f0d8049a8146efb7dff88516e997981 (diff) | |
download | plus-c56825758fb5ef6cf0094296b16be717c29c4665.tar.gz plus-c56825758fb5ef6cf0094296b16be717c29c4665.tar.bz2 plus-c56825758fb5ef6cf0094296b16be717c29c4665.tar.xz plus-c56825758fb5ef6cf0094296b16be717c29c4665.zip |
Prevent losing per server settings.
Prevent losing per server settings if partially connect to server
and save settings.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp index ceff605ff..4fcfaa081 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1707,6 +1707,7 @@ int Client::gameExec() Net::getGameHandler()->disconnect(); Net::getGameHandler()->clear(); mServerName.clear(); + serverConfig.unload(); mState = STATE_CHOOSE_SERVER; BLOCK_END("Client::gameExec STATE_SWITCH_SERVER") |