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authorAndrei Karas <akaras@inbox.ru>2014-09-22 21:59:47 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-22 21:59:47 +0300
commit8bc005b59bd27533a19354318e17a5cb5cfa09c5 (patch)
treef2c7357610554a414b3ce61bd151f1e9976290f2 /src/being
parent4545b34b1533657d58788285a38b5128f49070a8 (diff)
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Add pet actor type. For now it works almost same like monsters.
Diffstat (limited to 'src/being')
-rw-r--r--src/being/actortype.h1
-rw-r--r--src/being/being.cpp15
2 files changed, 13 insertions, 3 deletions
diff --git a/src/being/actortype.h b/src/being/actortype.h
index f92ce9e82..f39216d32 100644
--- a/src/being/actortype.h
+++ b/src/being/actortype.h
@@ -33,6 +33,7 @@ namespace ActorType
FloorItem,
Portal,
LocalPet,
+ Pet,
Avatar,
Mercenary
};
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 79b976049..102a5b440 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -222,10 +222,16 @@ Being::Being(const int id,
setMap(map);
setSubtype(subtype, 0);
- if (mType == ActorType::Player || mType == ActorType::Mercenary)
+ if (mType == ActorType::Player
+ || mType == ActorType::Mercenary
+ || mType == ActorType::Pet)
+ {
mShowName = config.getBoolValue("visiblenames");
+ }
else if (mType != ActorType::Npc)
+ {
mGotComment = true;
+ }
config.addListener("visiblenames", this);
@@ -297,7 +303,7 @@ void Being::setSubtype(const uint16_t subtype, const uint8_t look)
mSubType = subtype;
mLook = look;
- if (mType == ActorType::Monster)
+ if (mType == ActorType::Monster || mType == ActorType::Pet)
{
mInfo = MonsterDB::get(mSubType);
if (mInfo)
@@ -560,7 +566,9 @@ void Being::takeDamage(Being *const attacker, const int amount,
color = &userPalette->getColor(UserPalette::MISS);
}
}
- else if (mType == ActorType::Monster || mType == ActorType::Mercenary)
+ else if (mType == ActorType::Monster
+ || mType == ActorType::Mercenary
+ || mType == ActorType::Pet)
{
if (attacker == localPlayer)
{
@@ -2926,6 +2934,7 @@ std::string Being::loadComment(const std::string &name,
case ActorType::LocalPet:
case ActorType::Avatar:
case ActorType::Mercenary:
+ case ActorType::Pet:
default:
return "";
}