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author | Andrei Karas <akaras@inbox.ru> | 2014-05-19 15:21:11 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-19 15:21:11 +0300 |
commit | ad3ee95f90bfd368a511407c13718b900e44be0f (patch) | |
tree | f3f41b9802d684d784b7cef05e0d6ae2383b5e5b /src/being/being.h | |
parent | fba4289e53447a09dcf82211e2dab3563e2581f1 (diff) | |
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Move spritedirection into separate file.
Diffstat (limited to 'src/being/being.h')
-rw-r--r-- | src/being/being.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being/being.h b/src/being/being.h index 020c97e45..9ae57d545 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -492,8 +492,8 @@ class Being : public ActorSprite, public ConfigListener /** * Returns the direction the being is facing. */ - SpriteDirection getSpriteDirection() const A_WARN_UNUSED - { return static_cast<SpriteDirection>(mSpriteDirection); } + SpriteDirection::Type getSpriteDirection() const A_WARN_UNUSED + { return static_cast<SpriteDirection::Type>(mSpriteDirection); } void setPosition(const Vector &pos) override; |