From ad3ee95f90bfd368a511407c13718b900e44be0f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Mon, 19 May 2014 15:21:11 +0300 Subject: Move spritedirection into separate file. --- src/being/being.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/being/being.h') diff --git a/src/being/being.h b/src/being/being.h index 020c97e45..9ae57d545 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -492,8 +492,8 @@ class Being : public ActorSprite, public ConfigListener /** * Returns the direction the being is facing. */ - SpriteDirection getSpriteDirection() const A_WARN_UNUSED - { return static_cast(mSpriteDirection); } + SpriteDirection::Type getSpriteDirection() const A_WARN_UNUSED + { return static_cast(mSpriteDirection); } void setPosition(const Vector &pos) override; -- cgit v1.2.3-60-g2f50