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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-06-22 21:47:53 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-06-23 12:46:37 +0300 |
commit | 99cb204d29a63bf5f4edb40b25f4fc1a6605fbd1 (patch) | |
tree | e6dc5588927460dbda4dccb002fb1e9c48823088 /src/animatedsprite.cpp | |
parent | 493cc14facb80c6c86c57ef379131e56a0161215 (diff) | |
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Made possible to separate the dye colors and channels
for particle effects.
It is now possible to write, for instance:
<particlefx>my-particle-file.xml|#cbcb78,345678</particlefx>
and in my-particle-file.xml:
...
<property image="my-image.png|W" />
...
This will permit the use (and reuse) of generic particle files.
Conflicts:
src/particle.cpp
src/particleemitter.cpp
src/particleemitter.h
src/simpleanimation.cpp
Diffstat (limited to 'src/animatedsprite.cpp')
0 files changed, 0 insertions, 0 deletions