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author | Andrei Karas <akaras@inbox.ru> | 2015-02-07 13:01:35 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-02-07 13:01:35 +0300 |
commit | 1e425f90290ec25221a88abf464ad4d3e01d518f (patch) | |
tree | 962ce0bd1d0c86b6c1ba9c1051d4bbde573b10a8 | |
parent | 4cb9439d01c50141ce14e24180b50e20d17895d6 (diff) | |
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Fix players relations storing if switch server.
-rw-r--r-- | src/being/playerrelations.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp index c844f7801..f0d635561 100644 --- a/src/being/playerrelations.cpp +++ b/src/being/playerrelations.cpp @@ -348,6 +348,7 @@ void PlayerRelationsManager::setRelation(const std::string &player_name, r->mRelation = relation; signalUpdate(player_name); + store(); } StringVect *PlayerRelationsManager::getPlayers() const |