From 1e425f90290ec25221a88abf464ad4d3e01d518f Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sat, 7 Feb 2015 13:01:35 +0300 Subject: Fix players relations storing if switch server. --- src/being/playerrelations.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/being/playerrelations.cpp b/src/being/playerrelations.cpp index c844f7801..f0d635561 100644 --- a/src/being/playerrelations.cpp +++ b/src/being/playerrelations.cpp @@ -348,6 +348,7 @@ void PlayerRelationsManager::setRelation(const std::string &player_name, r->mRelation = relation; signalUpdate(player_name); + store(); } StringVect *PlayerRelationsManager::getPlayers() const -- cgit v1.2.3-60-g2f50