summaryrefslogblamecommitdiff
path: root/src/render/safeopenglgraphics.h
blob: 773657261ea0c4b932c46ce9f3e7e950cb86c5b6 (plain) (tree)
1
2
3
4
5
6
7
  
                       

                                                            
                                                    
  
                                             














                                                                         

                                   

                 
                                          
 
                            
 

                              



                       
                
                             
      
                       
                     
      
 
                                                

           
                             
 
                                         
 
                              
 





                                                             
 


                                                 
                                                                            
                                                  

                                                                               
                                                                   



                                                                            
                                                                            
                                                  


                                                                               
 

                                                       
                                                                       



                                                                           



                                                               
                                                                             
 
                                                                          
                                                         
 
                                                     
                                                                             
 


                                                        
                                                                             



                                                          
                                                                             
 
                                                                      
 
                                                                           
 
                                           
 


                                                       
                                                                 
 
                                         
 
                                       
 
                                                              
 
                                          
 
                                                             

                           
                            

                                           
 






                                                                           
                                                    
 
                                                                     
 
                                                                          
 
                                                                      
 
                                                                      
 


                                                            
                                                                  
 
                                                
 
                                                                           



                                 
                                                 

                                           
                                                          
                                                            
 
                                                        

            
                                                     


                                   



                              
                         
                     
  
      
 
                                      
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2013  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef RENDER_SAFEOPENGLGRAPHICS_H
#define RENDER_SAFEOPENGLGRAPHICS_H

#include "main.h"
#if defined USE_OPENGL && !defined ANDROID

#include "render/graphics.h"

#include "resources/fboinfo.h"

#ifdef ANDROID
#include <GLES/gl.h>
#include <GLES/glext.h>
#else
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif
#include <SDL_opengl.h>
#include <GL/glext.h>
#endif

class SafeOpenGLGraphics final : public Graphics
{
    public:
        SafeOpenGLGraphics();

        A_DELETE_COPY(SafeOpenGLGraphics)

        ~SafeOpenGLGraphics();

        bool setVideoMode(const int w, const int h,
                          const int bpp,
                          const bool fs,
                          const bool hwaccel,
                          const bool resize,
                          const bool noFrame) override final;

        /**
         * Draws a resclaled version of the image
         */
        bool drawRescaledImage(const Image *const image, int srcX, int srcY,
                               int dstX, int dstY,
                               const int width, const int height,
                               const int desiredWidth, const int desiredHeight,
                               const bool useColor) override final;

        /**
         * Used to get the smooth rescale option over the standard function.
         */
        bool drawRescaledImage(const Image *const image, int srcX, int srcY,
                               int dstX, int dstY,
                               const int width, const int height,
                               const int desiredWidth, const int desiredHeight,
                               const bool useColor, bool smooth);

        void drawImagePattern(const Image *const image,
                              const int x, const int y,
                              const int w, const int h) override final;

        /**
         * Draw a pattern based on a rescaled version of the given image...
         */
        void drawRescaledImagePattern(const Image *const image,
                                      const int x, const int y,
                                      const int w, const int h,
                                      const int scaledWidth,
                                      const int scaledHeight) override final;

        void calcTile(ImageVertexes *const vert, const Image *const image,
                      int x, int y) const override final;

        void calcTile(ImageCollection *const vertCol,
                      const Image *const image, int x, int y) override final;

        void calcImagePattern(ImageVertexes *const vert,
                              const Image *const image,
                              const int x, const int y,
                              const int w, const int h) const override final;

        void calcImagePattern(ImageCollection *const vert,
                              const Image *const image,
                              const int x, const int y,
                              const int w, const int h) const override final;

        void drawTile(const ImageVertexes *const vert) override final;

        void drawTile(const ImageCollection *const vertCol) override final;

        void updateScreen() override final;

        bool calcWindow(ImageCollection *const vertCol,
                        const int x, const int y,
                        const int w, const int h,
                        const ImageRect &imgRect) override final;

        void _beginDraw() override final;

        void _endDraw() override final;

        bool pushClipArea(gcn::Rectangle area) override final;

        void popClipArea() override final;

        void setColor(const gcn::Color &color) override final
        {
            mColor = color;
            mColor2 = color;
            mColorAlpha = (color.a != 255);
        }

        void setColorAll(const gcn::Color &color, const gcn::Color &color2)
        {
            mColor = color;
            mColor2 = color2;
            mColorAlpha = (color.a != 255);
        }

        void drawPoint(int x, int y) override final;

        void drawLine(int x1, int y1, int x2, int y2) override final;

        void drawRectangle(const gcn::Rectangle &rect, const bool filled);

        void drawRectangle(const gcn::Rectangle &rect) override final;

        void fillRectangle(const gcn::Rectangle &rect) override final;

        /**
         * Takes a screenshot and returns it as SDL surface.
         */
        SDL_Surface *getScreenshot() override final A_WARN_UNUSED;

        void prepareScreenshot() override final;

        static void bindTexture(const GLenum target, const GLuint texture);

        static GLuint mLastImage;

    protected:
        bool drawImage2(const Image *const image,
                        int srcX, int srcY,
                        int dstX, int dstY,
                        const int width, const int height,
                        const bool useColor) override final;

        void setTexturingAndBlending(const bool enable);

    private:
        void inline setColorAlpha(const float alpha);

        void inline restoreColor();

        bool mTexture;
        bool mIsByteColor;
        gcn::Color mByteColor;
        float mFloatColor;
        bool mColorAlpha;
        FBOInfo mFbo;
};
#endif

#endif  // RENDER_SAFEOPENGLGRAPHICS_H