summaryrefslogblamecommitdiff
path: root/src/listeners/playerdeathlistener.h
blob: 3c4129e07fa6173113c2fb3a0d7720a0bcea38c4 (plain) (tree)































































                                                                         
/*
 *  The ManaPlus Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *  Copyright (C) 2011-2014  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef LISTENERS_PLAYERDEATHLISTENER_H
#define LISTENERS_PLAYERDEATHLISTENER_H

#include "game.h"

#include "being/localplayer.h"

#include "gui/viewport.h"

#include "gui/windows/okdialog.h"
#include "gui/windows/npcdialog.h"

#include "net/net.h"
#include "net/playerhandler.h"

#include "localconsts.h"

extern OkDialog *deathNotice;

/**
  * Listener used for handling death message.
  */
struct PlayerDeathListener final : public ActionListener
{
    void action(const ActionEvent &event A_UNUSED)
    {
        if (Net::getPlayerHandler())
            Net::getPlayerHandler()->respawn();
        deathNotice = nullptr;

        Game::closeDialogs();

        if (viewport)
            viewport->closePopupMenu();

        NpcDialog::clearDialogs();
        if (player_node)
            player_node->respawn();
    }
};

#endif  // LISTENERS_PLAYERDEATHLISTENER_H