/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2014 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GUI_WIDGETS_GUITABLE_H
#define GUI_WIDGETS_GUITABLE_H
#include "localconsts.h"
#include "listeners/keylistener.h"
#include "listeners/mouselistener.h"
#include "listeners/tablemodellistener.h"
#include "gui/widgets/widget.h"
#include <vector>
class GuiTableActionListener;
class TableModel;
/**
* A table, with rows and columns made out of sub-widgets. Largely inspired by
* (and can be thought of as a generalisation of) the guichan listbox
* implementation.
*
* Normally you want this within a ScrollArea.
*
* \ingroup GUI
*/
class GuiTable final : public Widget,
public MouseListener,
public KeyListener,
public TableModelListener
{
// so that the action listener can call distributeActionEvent
friend class GuiTableActionListener;
public:
GuiTable(const Widget2 *const widget,
TableModel *const initial_model,
const bool opacity = true);
A_DELETE_COPY(GuiTable)
~GuiTable();
/**
* Retrieves the active table model
*/
const TableModel *getModel() const A_WARN_UNUSED;
/**
* Sets the table model
*
* Note that actions issued by widgets returned from the model will
* update the table selection, but only AFTER any event handlers
* installed within the widget have been triggered. To be notified
* after such an update, add an action listener to the table instead.
*/
void setModel(TableModel *const m);
void setSelected(const int row, const int column);
int getSelectedRow() const A_WARN_UNUSED;
int getSelectedColumn() const A_WARN_UNUSED;
void setSelectedRow(const int selected);
void setSelectedColumn(const int selected);
bool isWrappingEnabled() const A_WARN_UNUSED
{ return mWrappingEnabled; }
void setWrappingEnabled(bool wrappingEnabled)
{ mWrappingEnabled = wrappingEnabled; }
Rect getChildrenArea() override final A_WARN_UNUSED;
/**
* Toggle whether to use linewise selection mode, in which the table
* selects an entire line at a time, rather than a single cell.
*
* Note that column information is tracked even in linewise selection
* mode;
*
* this mode therefore only affects visualisation.
*
* Disabled by default.
*
* \param linewise: Whether to enable linewise selection mode
*/
void setLinewiseSelection(bool linewise)
{ mLinewiseMode = linewise; }
// Inherited from Widget
void draw(Graphics* graphics) override final;
Widget *getWidgetAt(int x, int y) override final A_WARN_UNUSED;
void moveToTop(Widget *child) override final;
void moveToBottom(Widget *child) override final;
void setFocusHandler(FocusHandler *const focusHandler) override final;
// Inherited from KeyListener
void keyPressed(KeyEvent& event) override final;
/**
* Sets the table to be opaque, that is sets the table
* to display its background.
*
* @param opaque True if the table should be opaque, false otherwise.
*/
void setOpaque(bool opaque)
{ mOpaque = opaque; }
/**
* Checks if the table is opaque, that is if the table area displays
* its background.
*
* @return True if the table is opaque, false otherwise.
*/
bool isOpaque() const A_WARN_UNUSED
{ return mOpaque; }
// Inherited from MouseListener
void mousePressed(MouseEvent& event) override final;
void mouseWheelMovedUp(MouseEvent& event) override final;
void mouseWheelMovedDown(MouseEvent& event) override final;
void mouseDragged(MouseEvent& event) override final;
// Constraints inherited from TableModelListener
void modelUpdated(const bool completed) override final;
void requestFocus();
void setSelectable(bool b)
{ mSelectable = b; }
protected:
/** Frees all action listeners on inner widgets. */
void uninstallActionListeners();
/** Installs all action listeners on inner widgets. */
void installActionListeners();
int getRowHeight() const A_WARN_UNUSED;
int getColumnWidth(const int i) const A_WARN_UNUSED;
private:
int getRowForY(int y) const A_WARN_UNUSED; // -1 on error
int getColumnForX(int x) const A_WARN_UNUSED; // -1 on error
void recomputeDimensions();
static float mAlpha;
TableModel *mModel;
/** If someone moves a fresh widget to the top, we must display it. */
Widget *mTopWidget;
/** Vector for compactness; used as a list in practice. */
std::vector<GuiTableActionListener *> mActionListeners2;
/**
* Holds the background color of the table.
*/
Color mHighlightColor;
int mSelectedRow;
int mSelectedColumn;
bool mLinewiseMode;
bool mWrappingEnabled;
bool mOpaque;
bool mSelectable;
};
#endif // GUI_WIDGETS_GUITABLE_H