summaryrefslogtreecommitdiff
path: root/src/gui/models/magicschoolmodel.h
blob: b91af6cda453e6c4f83da54cb35c0717221bac6b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
/*
 *  The ManaPlus Client
 *  Copyright (C) 2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  Andrei Karas
 *  Copyright (C) 2011-2020  The ManaPlus Developers
 *  Copyright (C) 2020-2023  The ManaVerse Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef GUI_MODELS_MAGICSCHOOLMODEL_H
#define GUI_MODELS_MAGICSCHOOLMODEL_H

#include "gui/models/listmodel.h"

#include "utils/gettext.h"

#include "localconsts.h"

#define NUM_ELEMENTS(a) sizeof(a) / sizeof(a[0])

const char *MAGIC_SCHOOL_TEXT[] =
{
    // TRANSLATORS: magic school
    N_("General Magic"),
    // TRANSLATORS: magic school
    N_("Life Magic"),
    // TRANSLATORS: magic school
    N_("War Magic"),
    // TRANSLATORS: magic school
    N_("Transmute Magic"),
    // TRANSLATORS: magic school
    N_("Nature Magic"),
    // TRANSLATORS: magic school
    N_("Astral Magic"),
    // TRANSLATORS: magic school
    N_("Dark Magic"),
};

class MagicSchoolModel final : public ListModel
{
    public:
        MagicSchoolModel() :
            ListModel()
        { }

        A_DELETE_COPY(MagicSchoolModel)

        int getNumberOfElements() override final
        {
            return NUM_ELEMENTS(MAGIC_SCHOOL_TEXT);
        }

        std::string getElementAt(int i) override final
        {
            if (i >= getNumberOfElements() || i < 0)
                return "???";
            return MAGIC_SCHOOL_TEXT[i];
        }
};

#endif  // GUI_MODELS_MAGICSCHOOLMODEL_H