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path: root/src/gui/windows/npcdialog.h
AgeCommit message (Expand)AuthorFilesLines
2024-02-09Update copyright headers up to 2023Jesusalva Jesusalva1-1/+2
2019-09-30Add missing static keywordsAndrei Karas1-2/+2
2019-01-01Update copyright year.Andrei Karas1-1/+1
2018-01-04Update copyrights year.Andrei Karas1-1/+1
2017-12-28Add missing override and final to destructors.Andrei Karas1-1/+1
2017-12-23Remove default parameters from npcdialog.Andrei Karas1-4/+6
2017-07-14Replace std::vector into macro STD_VECTOR.Andrei Karas1-2/+2
2017-06-07Fix clang-tidy check readability-implicit-bool-cast.Andrei Karas1-1/+1
2017-05-30fix uninitialised values in npc dialog constructor.Andrei Karas1-2/+2
2017-01-03Update copyright year.Andrei Karas1-1/+1
2016-10-05Fix compilation without C++11 flags.Andrei Karas1-2/+1
2016-10-04Move npcactionstate into enums directory.Andrei Karas1-10/+3
2016-10-04Move npcinputstate into enums directory.Andrei Karas1-12/+3
2016-07-28Remove define EATHENA_SUPPORT from all code.Andrei Karas1-2/+0
2016-04-17Revert "Remove override keyword, if it present with final."Andrei Karas1-9/+9
2016-04-17Remove override keyword, if it present with final.Andrei Karas1-9/+9
2016-01-27Remove copy to clipboard action in npc dialog popup.Andrei Karas1-2/+1
2016-01-27Add quick shortcuts for add selected item to each craft inventory slot.Andrei Karas1-18/+22
2016-01-15Fix compilation without hercules support.Andrei Karas1-0/+2
2016-01-08Allow drag & drop more than one amount at time in craft inventory.Andrei Karas1-0/+5
2016-01-08Impliment craft inventory for moving items one by one.Andrei Karas1-0/+3
2016-01-07Add partial implimentation for craft inventory. For now almost same with npc ...Andrei Karas1-1/+6
2016-01-02Update copyrights year.Andrei Karas1-1/+1
2015-11-02Allow add items to npc inventory from same slot multiple times.Andrei Karas1-0/+2
2015-10-30Add support for npc dialog inventory theming from npc skin.Andrei Karas1-1/+0
2015-10-29Ignore npc dialog skin if skin not exists.Andrei Karas1-0/+3
2015-10-28In npc skinned dialogs add support for hide text part from npc window.Andrei Karas1-0/+1
2015-10-27Impliment npc menu skins based on previous commits.Andrei Karas1-0/+11
2015-10-26Add packet SMSG_NPC_SKIN 0x0b1c.Andrei Karas1-0/+2
2015-08-21Add support for send item indexes to server. Change protocol version to 11.Andrei Karas1-1/+4
2015-08-20Add missing checks or attributes to windows.Andrei Karas1-18/+18
2015-06-06Fix code style.Andrei Karas1-1/+0
2015-05-29Add strong typed int type BeingTypeId.Andrei Karas1-1/+2
2015-05-29Add strong typed int type BeingId.Andrei Karas1-5/+7
2015-05-28Add strong typed bool type Visible.Andrei Karas1-1/+3
2015-03-17Remove useless includes from .h files.Andrei Karas1-6/+0
2015-02-18Add missing override keywords.Andrei Karas1-1/+1
2015-01-01Update copyrights year.Andrei Karas1-1/+1
2014-07-23Fix compilation warnings and fix issue introduced in last commits.Andrei Karas1-1/+1
2014-07-23move "change camera mode" option into gamemodifiers.Andrei Karas1-1/+1
2014-03-13improve variables order in windows.Andrei Karas1-2/+2
2014-02-22Move extendedlistmodel into gui/models directory.Andrei Karas1-1/+2
2014-02-20improve includes.Andrei Karas1-1/+0
2014-02-16move mouseevent into events directory.Andrei Karas1-1/+1
2014-02-16move actionevent into events directory.Andrei Karas1-1/+1
2014-02-15move actionlistener from base into listeners.Andrei Karas1-2/+2
2014-02-15Move some listeners classes into listeners directory.Andrei Karas1-1/+1
2014-02-15move exguichan files into gui/base/Andrei Karas1-1/+1
2014-01-13allow auto close npc dialog if it almost closed and press moving keys.Andrei Karas1-0/+3
2014-01-01update copyright year in all sources.Andrei Karas1-1/+1