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-rw-r--r--src/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index a0c2a6151..33bfe232a 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1317,7 +1317,8 @@ void Game::handleMoveAndAttack(SDL_Event &event, bool wasDown)
if (player_node->isAlive() && (!Being::isTalking()
|| keyboard.getKeyIndex(event.key.keysym.sym)
== KeyboardConfig::KEY_TALK)
- && chatWindow && !chatWindow->isInputFocused() && !quitDialog)
+ && chatWindow && !chatWindow->isInputFocused()
+ && !InventoryWindow::isAnyInputFocused() && !quitDialog)
{
// Get the state of the keyboard keys
keyboard.refreshActiveKeys();