diff options
Diffstat (limited to 'src/progs/dyecmd/client.cpp')
-rw-r--r-- | src/progs/dyecmd/client.cpp | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/src/progs/dyecmd/client.cpp b/src/progs/dyecmd/client.cpp index a892b758c..a1d69fd30 100644 --- a/src/progs/dyecmd/client.cpp +++ b/src/progs/dyecmd/client.cpp @@ -65,6 +65,7 @@ #include "utils/gettext.h" #include "utils/gettexthelper.h" #include "utils/mrand.h" +#include "utils/performance.h" #ifdef ANDROID #include "fs/paths.h" #endif // ANDROID @@ -78,7 +79,7 @@ #include "net/ipc.h" -#ifdef WIN32 +#ifdef _WIN32 PRAGMA48(GCC diagnostic push) PRAGMA48(GCC diagnostic ignored "-Wshadow") #include <SDL_syswm.h> @@ -86,9 +87,9 @@ PRAGMA48(GCC diagnostic pop) #include <sys/time.h> #include "fs/specialfolder.h" #undef ERROR -#else // WIN32 +#else // _WIN32 #include <ctime> -#endif // WIN32 +#endif // _WIN32 #ifdef ANDROID #ifndef USE_SDL2 @@ -260,9 +261,10 @@ void Client::gameInit() eventsManager.init(); eventsManager.enableEvents(); -#ifdef WIN32 +#ifdef _WIN32 Dirs::mountDataDir(); -#endif // WIN32 +#endif // _WIN32 + #ifndef USE_SDL2 WindowManager::setIcon(); #endif // USE_SDL2 @@ -286,10 +288,10 @@ void Client::gameInit() SDL::allowScreenSaver(config.getBoolValue("allowscreensaver")); initGraphics(); -#ifndef WIN32 +#ifndef _WIN32 Dirs::extractDataDir(); Dirs::mountDataDir(); -#endif // WIN32 +#endif // _WIN32 Dirs::updateDataPath(); @@ -507,7 +509,7 @@ void Client::gameClear() logger->log1("Quitting11"); #ifdef USE_PROFILER - Perfomance::clear(); + Performance::clear(); #endif // USE_PROFILER #ifdef DEBUG_OPENGL_LEAKS @@ -775,7 +777,7 @@ void Client::moveButtons(const int width) { int x = width - mSetupButton->getWidth() - mButtonPadding; mSetupButton->setPosition(x, mButtonPadding); -#ifndef WIN32 +#ifndef _WIN32 x -= mPerfomanceButton->getWidth() + mButtonSpacing; mPerfomanceButton->setPosition(x, mButtonPadding); @@ -794,7 +796,7 @@ void Client::moveButtons(const int width) x -= mCloseButton->getWidth() + mButtonSpacing; mCloseButton->setPosition(x, mButtonPadding); #endif // ANDROID -#endif // WIN32 +#endif // _WIN32 } } |