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+/* _______ __ __ __ ______ __ __ _______ __ __
+ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
+ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
+ * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
+ * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
+ * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
+ * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
+ *
+ * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
+ *
+ *
+ * Per Larsson a.k.a finalman
+ * Olof Naessén a.k.a jansem/yakslem
+ *
+ * Visit: http://guichan.sourceforge.net
+ *
+ * License: (BSD)
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name of Guichan nor the names of its contributors may
+ * be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
+ * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef GCN_SDLGRAPHICS_HPP
+#define GCN_SDLGRAPHICS_HPP
+
+#include "SDL.h"
+
+#include "guichan/color.hpp"
+#include "guichan/graphics.hpp"
+#include "guichan/platform.hpp"
+
+namespace gcn
+{
+ class Image;
+ class Rectangle;
+
+ /**
+ * SDL implementation of the Graphics.
+ */
+ class GCN_EXTENSION_DECLSPEC SDLGraphics : public Graphics
+ {
+ public:
+
+ // Needed so that drawImage(gcn::Image *, int, int) is visible.
+ using Graphics::drawImage;
+
+ /**
+ * Constructor.
+ */
+ SDLGraphics();
+
+ /**
+ * Sets the target SDL_Surface to draw to. The target can be any
+ * SDL_Surface. This funtion also pushes a clip areas corresponding to
+ * the dimension of the target.
+ *
+ * @param target the target to draw to.
+ */
+ virtual void setTarget(SDL_Surface* target);
+
+ /**
+ * Gets the target SDL_Surface.
+ *
+ * @return the target SDL_Surface.
+ */
+ virtual SDL_Surface* getTarget() const;
+
+ /**
+ * Draws an SDL_Surface on the target surface. Normaly you'll
+ * use drawImage, but if you want to write SDL specific code
+ * this function might come in handy.
+ *
+ * NOTE: The clip areas will be taken into account.
+ */
+ virtual void drawSDLSurface(SDL_Surface* surface,
+ SDL_Rect source,
+ SDL_Rect destination);
+
+
+ // Inherited from Graphics
+
+ virtual void _beginDraw();
+
+ virtual void _endDraw();
+
+ virtual bool pushClipArea(Rectangle area);
+
+ virtual void popClipArea();
+
+ virtual void drawImage(const Image* image,
+ int srcX,
+ int srcY,
+ int dstX,
+ int dstY,
+ int width,
+ int height);
+
+ virtual void drawPoint(int x, int y);
+
+ virtual void drawLine(int x1, int y1, int x2, int y2);
+
+ virtual void drawRectangle(const Rectangle& rectangle);
+
+ virtual void fillRectangle(const Rectangle& rectangle);
+
+ virtual void setColor(const Color& color);
+
+ virtual const Color& getColor() const;
+
+ protected:
+ /**
+ * Draws a horizontal line.
+ *
+ * @param x1 the start coordinate of the line.
+ * @param y the y coordinate of the line.
+ * @param x2 the end coordinate of the line.
+ */
+ virtual void drawHLine(int x1, int y, int x2);
+
+ /**
+ * Draws a vertical line.
+ *
+ * @param x the x coordinate of the line.
+ * @param y1 the start coordinate of the line.
+ * @param y2 the end coordinate of the line.
+ */
+ virtual void drawVLine(int x, int y1, int y2);
+
+ SDL_Surface* mTarget;
+ Color mColor;
+ bool mAlpha;
+ };
+}
+
+#endif // end GCN_SDLGRAPHICS_HPP