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-rw-r--r--src/gui/setup_other.cpp114
1 files changed, 67 insertions, 47 deletions
diff --git a/src/gui/setup_other.cpp b/src/gui/setup_other.cpp
index 1f5b254a1..0cad07bc1 100644
--- a/src/gui/setup_other.cpp
+++ b/src/gui/setup_other.cpp
@@ -43,100 +43,119 @@ Setup_Other::Setup_Other()
ContainerPlacer place = h.getPlacer(0, 0);
place(0, 0, mScroll, 10, 10);
+ new SetupItemLabel(_("Monsters"), "", this);
+
new SetupItemCheckBox(_("Show damage inflicted to monsters"), "",
"showMonstersTakedDamage", this, "showMonstersTakedDamageEvent");
- new SetupItemCheckBox(_("Enable server side attack"), "",
- "serverAttack", this, "serverAttackEvent");
-
new SetupItemCheckBox(_("Auto target only reachable monsters"), "",
"targetOnlyReachable", this, "targetOnlyReachableEvent");
- new SetupItemCheckBox(_("Auto fix position"), "",
- "autofixPos", this, "autofixPosEvent");
+ new SetupItemCheckBox(_("Highlight monster attack range"), "",
+ "highlightMonsterAttackRange", this,
+ "highlightMonsterAttackRangeEvent");
+
+ new SetupItemCheckBox(_("Show monster hp bar"), "",
+ "showMobHP", this, "showMobHPEvent");
+
+ new SetupItemCheckBox(_("Cycle monster targets"), "",
+ "cycleMonsters", this, "cycleMonstersEvent");
+
+
+ new SetupItemLabel(_("Map"), "", this);
+
+ new SetupItemCheckBox(_("Show warps particles"), "",
+ "warpParticle", this, "warpParticleEvent");
new SetupItemCheckBox(_("Highlight map portals"), "",
"highlightMapPortals", this, "highlightMapPortalsEvent");
- new SetupItemCheckBox(_("Attack while moving"), "",
- "attackMoving", this, "attackMovingEvent");
-
new SetupItemCheckBox(_("Highlight floor items"), "",
"floorItemsHighlight", this, "floorItemsHighlightEvent");
- new SetupItemCheckBox(_("Enable quick stats"), "",
- "quickStats", this, "quickStatsEvent");
-
new SetupItemCheckBox(_("Highlight player attack range"), "",
"highlightAttackRange", this, "highlightAttackRangeEvent");
- new SetupItemCheckBox(_("Show warps particles"), "",
- "warpParticle", this, "warpParticleEvent");
+ new SetupItemCheckBox(_("Show extended minimaps"), "",
+ "showExtMinimaps", this, "showExtMinimapsEvent");
- new SetupItemCheckBox(_("Highlight monster attack range"), "",
- "highlightMonsterAttackRange", this,
- "highlightMonsterAttackRangeEvent");
+ new SetupItemCheckBox(_("Draw path"), "", "drawPath",
+ this, "drawPathEvent");
- new SetupItemCheckBox(_("Accept sell/buy requests"), "",
- "autoShop", this, "autoShopEvent");
+ new SetupItemCheckBox(_("Draw hotkeys on map"), "", "drawHotKeys",
+ this, "drawHotKeysEvent");
- new SetupItemCheckBox(_("Cycle player targets"), "",
- "cyclePlayers", this, "cyclePlayersEvent");
- new SetupItemCheckBox(_("Show monster hp bar"), "",
- "showMobHP", this, "showMobHPEvent");
+ new SetupItemLabel(_("Moving"), "", this);
- new SetupItemCheckBox(_("Cycle monster targets"), "",
- "cycleMonsters", this, "cycleMonstersEvent");
+ new SetupItemCheckBox(_("Auto fix position"), "",
+ "autofixPos", this, "autofixPosEvent");
+
+ new SetupItemCheckBox(_("Attack while moving"), "",
+ "attackMoving", this, "attackMovingEvent");
+
+ new SetupItemCheckBox(_("Sync player move"), "", "syncPlayerMove",
+ this, "syncPlayerMoveEvent");
+
+ new SetupItemTextField(_("Crazy move A program"), "",
+ "crazyMoveProgram", this, "crazyMoveProgramEvent");
+
+
+ new SetupItemLabel(_("Player"), "", this);
new SetupItemCheckBox(_("Show own hp bar"), "",
"showOwnHP", this, "showOwnHPEvent");
- new SetupItemCheckBox(_("Enable bot checker"), "",
- "enableBotCheker", this, "enableBotChekerEvent");
+ new SetupItemCheckBox(_("Enable quick stats"), "",
+ "quickStats", this, "quickStatsEvent");
+
+ new SetupItemCheckBox(_("Cycle player targets"), "",
+ "cyclePlayers", this, "cyclePlayersEvent");
new SetupItemCheckBox(_("Show job exp messages"), "",
"showJobExp", this, "showJobExpEvent");
-
- new SetupItemTextField(_("Crazy move A program"), "",
- "crazyMoveProgram", this, "crazyMoveProgramEvent");
-
new SetupItemCheckBox(_("Show players popups"), "",
"showBeingPopup", this, "showBeingPopupEvent");
- new SetupItemCheckBox(_("Show extended minimaps"), "",
- "showExtMinimaps", this, "showExtMinimapsEvent");
-
new SetupItemTextField(_("Afk message"), "",
"afkMessage", this, "afkMessageEvent");
+ new SetupItemCheckBox(_("Show job"), "", "showJob",
+ this, "showJobEvent", false);
+
new SetupItemCheckBox(_("Enable attack filter"), "",
"enableAttackFilter", this, "enableAttackFilterEvent");
- new SetupItemCheckBox(_("Enable shop mode"), "",
- "tradebot", this, "tradebotEvent");
- new SetupItemCheckBox(_("Enable buggy servers protection"), "",
- "enableBuggyServers", this, "enableBuggyServersEvent", false);
+ new SetupItemLabel(_("Shop"), "", this);
- new SetupItemCheckBox(_("Enable debug log"), "",
- "debugLog", this, "debugLogEvent");
+ new SetupItemCheckBox(_("Accept sell/buy requests"), "",
+ "autoShop", this, "autoShopEvent");
- new SetupItemCheckBox(_("Draw path"), "", "drawPath",
- this, "drawPathEvent");
+ new SetupItemCheckBox(_("Enable shop mode"), "",
+ "tradebot", this, "tradebotEvent");
- new SetupItemCheckBox(_("Show job"), "", "showJob",
- this, "showJobEvent", false);
+
+ new SetupItemLabel(_("NPC"), "", this);
new SetupItemCheckBox(_("Log NPC dialogue"), "", "logNpcInGui",
this, "logNpcInGuiEvent");
- new SetupItemCheckBox(_("Draw hotkeys on map"), "", "drawHotKeys",
- this, "drawHotKeysEvent");
- new SetupItemCheckBox(_("Sync player move"), "", "syncPlayerMove",
- this, "syncPlayerMoveEvent");
+ new SetupItemLabel(_("Other"), "", this);
+
+ new SetupItemCheckBox(_("Enable server side attack"), "",
+ "serverAttack", this, "serverAttackEvent");
+
+ new SetupItemCheckBox(_("Enable bot checker"), "",
+ "enableBotCheker", this, "enableBotChekerEvent");
+
+ new SetupItemCheckBox(_("Enable buggy servers protection"), "",
+ "enableBuggyServers", this, "enableBuggyServersEvent", false);
+
+ new SetupItemCheckBox(_("Enable debug log"), "",
+ "debugLog", this, "debugLogEvent");
new SetupItemCheckBox(_("Low traffic mode"), "", "lowTraffic",
this, "lowTrafficEvent");
@@ -144,6 +163,7 @@ Setup_Other::Setup_Other()
new SetupItemCheckBox(_("Hide shield sprite"), "", "hideShield",
this, "hideShieldEvent");
+
setDimension(gcn::Rectangle(0, 0, 550, 350));
}