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-rw-r--r--src/gui/outfitwindow.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp
index 7ce62aa4e..93257c6c3 100644
--- a/src/gui/outfitwindow.cpp
+++ b/src/gui/outfitwindow.cpp
@@ -133,7 +133,7 @@ void OutfitWindow::load(bool oldConfig)
memset(mItems, -1, sizeof(mItems));
memset(mItemColors, 1, sizeof(mItemColors));
- for (int o = 0; o < OUTFITS_COUNT; o++)
+ for (unsigned o = 0; o < OUTFITS_COUNT; o++)
{
std::string outfit = cfg->getValue("Outfit" + toString(o), "-1");
std::string buf;
@@ -169,8 +169,8 @@ void OutfitWindow::load(bool oldConfig)
true);
}
mAwayOutfit = cfg->getValue("OutfitAwayIndex", OUTFITS_COUNT - 1);
- if (mAwayOutfit >= OUTFITS_COUNT)
- mAwayOutfit = OUTFITS_COUNT - 1;
+ if (mAwayOutfit >= static_cast<int>(OUTFITS_COUNT))
+ mAwayOutfit = static_cast<int>(OUTFITS_COUNT) - 1;
if (mAwayOutfitCheck)
mAwayOutfitCheck->setSelected(mAwayOutfit == mCurrentOutfit);
@@ -180,10 +180,10 @@ void OutfitWindow::save()
{
std::string outfitStr;
std::string outfitColorsStr;
- for (int o = 0; o < OUTFITS_COUNT; o++)
+ for (unsigned o = 0; o < OUTFITS_COUNT; o++)
{
bool good = false;
- for (int i = 0; i < OUTFIT_ITEM_COUNT; i++)
+ for (unsigned i = 0; i < OUTFIT_ITEM_COUNT; i++)
{
int res = mItems[o][i] ? mItems[o][i] : -1;
if (res != -1)
@@ -235,7 +235,7 @@ void OutfitWindow::action(const gcn::ActionEvent &event)
}
else if (eventId == "unequip")
{
- if (mCurrentOutfit < OUTFITS_COUNT)
+ if (mCurrentOutfit < static_cast<int>(OUTFITS_COUNT))
mItemsUnequip[mCurrentOutfit] = mUnequipCheck->isSelected();
}
else if (eventId == "equip")
@@ -257,10 +257,10 @@ void OutfitWindow::wearOutfit(int outfit, bool unwearEmpty, bool select)
bool isEmpty = true;
Item *item;
- if (outfit < 0 || outfit > OUTFITS_COUNT)
+ if (outfit < 0 || outfit > static_cast<int>(OUTFITS_COUNT))
return;
- for (int i = 0; i < OUTFIT_ITEM_COUNT; i++)
+ for (unsigned i = 0; i < OUTFIT_ITEM_COUNT; i++)
{
item = PlayerInfo::getInventory()->findItem(
mItems[outfit][i], mItemColors[outfit][i]);
@@ -274,7 +274,7 @@ void OutfitWindow::wearOutfit(int outfit, bool unwearEmpty, bool select)
}
}
- if ((!isEmpty || unwearEmpty) && outfit < OUTFITS_COUNT
+ if ((!isEmpty || unwearEmpty) && outfit < static_cast<int>(OUTFITS_COUNT)
&& mItemsUnequip[outfit])
{
unequipNotInOutfit(outfit);
@@ -293,13 +293,13 @@ void OutfitWindow::copyOutfit(int outfit)
void OutfitWindow::copyOutfit(int src, int dst)
{
- if (src < 0 || src > OUTFITS_COUNT
- || dst < 0 || dst > OUTFITS_COUNT)
+ if (src < 0 || src > static_cast<int>(OUTFITS_COUNT)
+ || dst < 0 || dst > static_cast<int>(OUTFITS_COUNT))
{
return;
}
- for (int i = 0; i < OUTFIT_ITEM_COUNT; i++)
+ for (unsigned int i = 0; i < OUTFIT_ITEM_COUNT; i++)
mItems[dst][i] = mItems[src][i];
}
@@ -308,7 +308,7 @@ void OutfitWindow::draw(gcn::Graphics *graphics)
Window::draw(graphics);
Graphics *g = static_cast<Graphics*>(graphics);
- for (int i = 0; i < OUTFIT_ITEM_COUNT; i++)
+ for (unsigned int i = 0; i < OUTFIT_ITEM_COUNT; i++)
{
const int itemX = 10 + ((i % mGridWidth) * mBoxWidth);
const int itemY = 25 + ((i / mGridWidth) * mBoxHeight);
@@ -476,7 +476,7 @@ int OutfitWindow::getIndexFromGrid(int pointX, int pointY) const
return -1;
const int index = (((pointY - 25) / mBoxHeight) * mGridWidth) +
(pointX - 10) / mBoxWidth;
- if (index >= OUTFIT_ITEM_COUNT || index < 0)
+ if (index >= static_cast<int>(OUTFIT_ITEM_COUNT) || index < 0)
return -1;
return index;
}
@@ -519,7 +519,7 @@ std::string OutfitWindow::keyName(int number)
void OutfitWindow::next()
{
- if (mCurrentOutfit < (OUTFITS_COUNT - 1))
+ if (mCurrentOutfit < (static_cast<int>(OUTFITS_COUNT) - 1))
mCurrentOutfit++;
else
mCurrentOutfit = 0;
@@ -547,7 +547,7 @@ void OutfitWindow::showCurrentOutfit()
void OutfitWindow::wearNextOutfit(bool all)
{
next();
- if (!all && mCurrentOutfit < OUTFITS_COUNT)
+ if (!all && mCurrentOutfit < static_cast<int>(OUTFITS_COUNT))
{
bool fromStart = false;
while (!mItemsUnequip[mCurrentOutfit])
@@ -568,7 +568,7 @@ void OutfitWindow::wearNextOutfit(bool all)
void OutfitWindow::wearPreviousOutfit(bool all)
{
previous();
- if (!all && mCurrentOutfit < OUTFITS_COUNT)
+ if (!all && mCurrentOutfit < static_cast<int>(OUTFITS_COUNT))
{
bool fromStart = false;
while (!mItemsUnequip[mCurrentOutfit])
@@ -606,7 +606,7 @@ void OutfitWindow::copyFromEquiped(int dst)
{
mItems[dst][outfitCell] = item->getId();
mItemColors[dst][outfitCell++] = item->getColor();
- if (outfitCell >= OUTFIT_ITEM_COUNT)
+ if (outfitCell >= static_cast<int>(OUTFIT_ITEM_COUNT))
break;
}
}