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-rw-r--r--src/actormanager.cpp4
-rw-r--r--src/being/being.cpp4
-rw-r--r--src/being/being.h4
-rw-r--r--src/being/localplayer.cpp2
-rw-r--r--src/gui/windows/charcreatedialog.cpp3
-rw-r--r--src/gui/windows/npcdialog.cpp2
6 files changed, 7 insertions, 12 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index f37cc9a18..694b1de36 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -238,8 +238,8 @@ Being *ActorManager::createBeing(const int id,
const ActorSprite::Type type,
const uint16_t subtype)
{
- Being *const being = new Being(id, type, subtype, mMap);
-
+ Being *const being = new Being(id, type, subtype);
+ being->setMap(mMap);
mActors.insert(being);
return being;
}
diff --git a/src/being/being.cpp b/src/being/being.cpp
index fdd706bbe..4745f516e 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -99,8 +99,7 @@ std::list<BeingCacheEntry*> beingInfoCache;
typedef std::map<int, Guild*>::const_iterator GuildsMapCIter;
typedef std::map<int, int>::const_iterator IntMapCIter;
-Being::Being(const int id, const Type type, const uint16_t subtype,
- Map *const map) :
+Being::Being(const int id, const Type type, const uint16_t subtype) :
ActorSprite(id),
mNextSound(),
mInfo(BeingInfo::unknown),
@@ -190,7 +189,6 @@ Being::Being(const int id, const Type type, const uint16_t subtype,
mSpriteHide[f] = 0;
}
- setMap(map);
setSubtype(subtype, 0);
if (mType == PLAYER)
diff --git a/src/being/being.h b/src/being/being.h
index 6e9d55768..79f5ebafb 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -155,10 +155,8 @@ class Being : public ActorSprite, public ConfigListener
*
* @param id a unique being id
* @param subtype partly determines the type of the being
- * @param map the map the being is on
*/
- Being(const int id, const Type type, const uint16_t subtype,
- Map *const map);
+ Being(const int id, const Type type, const uint16_t subtype);
A_DELETE_COPY(Being)
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 6df48dec7..17424e6a8 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -88,7 +88,7 @@ extern MiniStatusWindow *miniStatusWindow;
extern SkillDialog *skillDialog;
LocalPlayer::LocalPlayer(const int id, const int subtype) :
- Being(id, PLAYER, subtype, nullptr),
+ Being(id, PLAYER, subtype),
mGMLevel(0),
mInvertDirection(0),
mCrazyMoveType(config.getIntValue("crazyMoveType")),
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index 5164c89b6..d23a40f7a 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -121,8 +121,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
mLook(0),
mMinLook(CharDB::getMinLook()),
mMaxLook(CharDB::getMaxLook()),
- mPlayer(new Being(0, ActorSprite::PLAYER, static_cast<uint16_t>(mRace),
- nullptr)),
+ mPlayer(new Being(0, ActorSprite::PLAYER, static_cast<uint16_t>(mRace))),
mPlayerBox(new PlayerBox(mPlayer, "charcreate_playerbox.xml",
"charcreate_selectedplayerbox.xml")),
mHairStyle(0),
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index 3b5d0d772..9192b66b9 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -851,7 +851,7 @@ void NpcDialog::showAvatar(const uint16_t avatarId)
if (needShow)
{
delete mAvatarBeing;
- mAvatarBeing = new Being(0, ActorSprite::AVATAR, avatarId, nullptr);
+ mAvatarBeing = new Being(0, ActorSprite::AVATAR, avatarId);
mPlayerBox->setPlayer(mAvatarBeing);
if (!mAvatarBeing->empty())
{