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author | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-20 16:32:22 +0300 |
commit | dcd7364559e20e7d89ffeee0740b60a65c8d5362 (patch) | |
tree | d53978130f4b5121041a1e0ef22afebee69e6f6b /src/render/shaders | |
parent | 45561c45f374cf8511b755da74c1786be6a3f85c (diff) | |
download | mv-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.gz mv-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.bz2 mv-dcd7364559e20e7d89ffeee0740b60a65c8d5362.tar.xz mv-dcd7364559e20e7d89ffeee0740b60a65c8d5362.zip |
Move OpenGL functions related files into opengl directory.
Diffstat (limited to 'src/render/shaders')
-rw-r--r-- | src/render/shaders/shader.cpp | 2 | ||||
-rw-r--r-- | src/render/shaders/shaderprogram.cpp | 4 | ||||
-rw-r--r-- | src/render/shaders/shadersmanager.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/render/shaders/shader.cpp b/src/render/shaders/shader.cpp index 08a2282b4..6db645ac8 100644 --- a/src/render/shaders/shader.cpp +++ b/src/render/shaders/shader.cpp @@ -22,7 +22,7 @@ #include "render/shaders/shader.h" -#include "render/mgl.h" +#include "render/opengl/mgl.h" #include "debug.h" diff --git a/src/render/shaders/shaderprogram.cpp b/src/render/shaders/shaderprogram.cpp index 4cb4786c8..e239a3eb7 100644 --- a/src/render/shaders/shaderprogram.cpp +++ b/src/render/shaders/shaderprogram.cpp @@ -22,10 +22,10 @@ #include "render/shaders/shaderprogram.h" -#include "render/mgl.h" #ifdef __native_client__ -#include "render/naclglfunctions.h" +#include "render/opengl/naclglfunctions.h" #endif +#include "render/opengl/mgl.h" #include "render/shaders/shader.h" diff --git a/src/render/shaders/shadersmanager.cpp b/src/render/shaders/shadersmanager.cpp index 9caed603d..724327b07 100644 --- a/src/render/shaders/shadersmanager.cpp +++ b/src/render/shaders/shadersmanager.cpp @@ -25,10 +25,10 @@ #include "configuration.h" #include "logger.h" -#include "render/mgl.h" #ifdef __native_client__ -#include "render/naclglfunctions.h" +#include "render/opengl/naclglfunctions.h" #endif +#include "render/opengl/mgl.h" #include "render/shaders/shader.h" #include "render/shaders/shaderprogram.h" |