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authorAndrei Karas <akaras@inbox.ru>2013-09-01 17:40:11 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-01 17:57:47 +0300
commit5359b7c20b9ee93989a840e555f0a2102b7bb806 (patch)
treea95017d22a4f3e2f57be59dd4826f3b823a65656 /src/render/sdl2graphics.cpp
parent222748a7e0c79225c66485898b913aa60f56cfe2 (diff)
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add SDL2 default render mode.
in this mode SDL using own driver with hardware acceleration.
Diffstat (limited to 'src/render/sdl2graphics.cpp')
-rw-r--r--src/render/sdl2graphics.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/sdl2graphics.cpp b/src/render/sdl2graphics.cpp
index 218f2cad7..82ad78198 100644
--- a/src/render/sdl2graphics.cpp
+++ b/src/render/sdl2graphics.cpp
@@ -70,6 +70,7 @@ static int FakeSDL_RenderCopy(SDL_Renderer *const renderer,
SDLGraphics::SDLGraphics() :
Graphics(),
+ mRendererFlags(SDL_RENDERER_SOFTWARE),
mOldPixel(0),
mOldAlpha(0)
{
@@ -633,7 +634,7 @@ bool SDLGraphics::setVideoMode(const int w, const int h, const int bpp,
mRect.w = w1;
mRect.h = h1;
- mRenderer = graphicsManager.createRenderer(mWindow, SDL_RENDERER_SOFTWARE);
+ mRenderer = graphicsManager.createRenderer(mWindow, mRendererFlags);
SDLImageHelper::setRenderer(mRenderer);
return videoInfo();
}