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author | Andrei Karas <akaras@inbox.ru> | 2014-10-01 17:44:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-10-01 19:28:09 +0300 |
commit | 1d6c226f2aae2410f9785709aefd88f1a17e6bca (patch) | |
tree | b5d1d89f8c0418c3c0a95875285ac4c9350692b8 /src/net/tmwa | |
parent | b35357cfcd58ac26d2f9d008a2db5b931cccb428 (diff) | |
download | mv-1d6c226f2aae2410f9785709aefd88f1a17e6bca.tar.gz mv-1d6c226f2aae2410f9785709aefd88f1a17e6bca.tar.bz2 mv-1d6c226f2aae2410f9785709aefd88f1a17e6bca.tar.xz mv-1d6c226f2aae2410f9785709aefd88f1a17e6bca.zip |
Move STR stat from net enum into attributes.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/attrs.h | 4 | ||||
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 5 | ||||
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 11 |
4 files changed, 14 insertions, 8 deletions
diff --git a/src/net/tmwa/attrs.h b/src/net/tmwa/attrs.h index 6ab80ec16..060e44c71 100644 --- a/src/net/tmwa/attrs.h +++ b/src/net/tmwa/attrs.h @@ -27,9 +27,7 @@ namespace TmwAthena { enum { - JOB = 0xa, - - STR = 0xd + JOB = 0xa }; } // namespace TmwAthena diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index adf82cf34..b1d1fa055 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -197,7 +197,10 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, character->dummy = tempPlayer; for (int i = 0; i < 6; i++) - character->data.mStats[i + STR].base = msg.readUInt8("stat"); + { + character->data.mStats[i + Attributes::STR].base + = msg.readUInt8("stat"); + } if (withColors) { diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 04536cd94..a888cb106 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -305,7 +305,7 @@ void GeneralHandler::gameStarted() const statusWindow->clearAttributes(); // TRANSLATORS: player stat - statusWindow->addAttribute(STR, _("Strength"), "str", true); + statusWindow->addAttribute(Attributes::STR, _("Strength"), "str", true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::AGI, _("Agility"), "agi", true); // TRANSLATORS: player stat diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 0899e9508..89ba976a9 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -161,7 +161,7 @@ void PlayerHandler::emote(const uint8_t emoteId) const void PlayerHandler::increaseAttribute(const int attr) const { - if (attr >= STR && attr <= Attributes::LUK) + if (attr >= Attributes::STR && attr <= Attributes::LUK) { createOutPacket(CMSG_STAT_UPDATE_REQUEST); outMsg.writeInt16(static_cast<int16_t>(attr)); @@ -359,11 +359,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) msg.readInt16("char points")); unsigned int val = msg.readUInt8("str"); - PlayerInfo::setStatBase(STR, val); + PlayerInfo::setStatBase(Attributes::STR, val); if (statusWindow) - statusWindow->setPointsNeeded(STR, msg.readUInt8("str cost")); + { + statusWindow->setPointsNeeded(Attributes::STR, + msg.readUInt8("str cost")); + } else + { msg.readUInt8("str cost"); + } val = msg.readUInt8("agi"); PlayerInfo::setStatBase(Attributes::AGI, val); |