From 1d6c226f2aae2410f9785709aefd88f1a17e6bca Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 17:44:52 +0300 Subject: Move STR stat from net enum into attributes. --- src/net/tmwa/attrs.h | 4 +--- src/net/tmwa/charserverhandler.cpp | 5 ++++- src/net/tmwa/generalhandler.cpp | 2 +- src/net/tmwa/playerhandler.cpp | 11 ++++++++--- 4 files changed, 14 insertions(+), 8 deletions(-) (limited to 'src/net/tmwa') diff --git a/src/net/tmwa/attrs.h b/src/net/tmwa/attrs.h index 6ab80ec16..060e44c71 100644 --- a/src/net/tmwa/attrs.h +++ b/src/net/tmwa/attrs.h @@ -27,9 +27,7 @@ namespace TmwAthena { enum { - JOB = 0xa, - - STR = 0xd + JOB = 0xa }; } // namespace TmwAthena diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index adf82cf34..b1d1fa055 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -197,7 +197,10 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, character->dummy = tempPlayer; for (int i = 0; i < 6; i++) - character->data.mStats[i + STR].base = msg.readUInt8("stat"); + { + character->data.mStats[i + Attributes::STR].base + = msg.readUInt8("stat"); + } if (withColors) { diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 04536cd94..a888cb106 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -305,7 +305,7 @@ void GeneralHandler::gameStarted() const statusWindow->clearAttributes(); // TRANSLATORS: player stat - statusWindow->addAttribute(STR, _("Strength"), "str", true); + statusWindow->addAttribute(Attributes::STR, _("Strength"), "str", true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::AGI, _("Agility"), "agi", true); // TRANSLATORS: player stat diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 0899e9508..89ba976a9 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -161,7 +161,7 @@ void PlayerHandler::emote(const uint8_t emoteId) const void PlayerHandler::increaseAttribute(const int attr) const { - if (attr >= STR && attr <= Attributes::LUK) + if (attr >= Attributes::STR && attr <= Attributes::LUK) { createOutPacket(CMSG_STAT_UPDATE_REQUEST); outMsg.writeInt16(static_cast(attr)); @@ -359,11 +359,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg) msg.readInt16("char points")); unsigned int val = msg.readUInt8("str"); - PlayerInfo::setStatBase(STR, val); + PlayerInfo::setStatBase(Attributes::STR, val); if (statusWindow) - statusWindow->setPointsNeeded(STR, msg.readUInt8("str cost")); + { + statusWindow->setPointsNeeded(Attributes::STR, + msg.readUInt8("str cost")); + } else + { msg.readUInt8("str cost"); + } val = msg.readUInt8("agi"); PlayerInfo::setStatBase(Attributes::AGI, val); -- cgit v1.2.3-70-g09d2