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authorAndrei Karas <akaras@inbox.ru>2014-10-01 17:21:42 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commit10b5b99e5e7e5f332c077a2d261df8f02f111c4f (patch)
tree957b1fa2852d4a498fb7b7b57181fe40176c669d /src/net/tmwa/playerhandler.cpp
parent97ceb0fc66be86d09b2bc42b7580d3976cbddd80 (diff)
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Move INT stat from net enum into attributes.
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r--src/net/tmwa/playerhandler.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 5ef1439fe..78d4876f2 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -380,11 +380,16 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
msg.readUInt8("vit cost");
val = msg.readUInt8("int");
- PlayerInfo::setStatBase(INT, val);
+ PlayerInfo::setStatBase(Attributes::INT, val);
if (statusWindow)
- statusWindow->setPointsNeeded(INT, msg.readUInt8("int cost"));
+ {
+ statusWindow->setPointsNeeded(Attributes::INT,
+ msg.readUInt8("int cost"));
+ }
else
+ {
msg.readUInt8("int cost");
+ }
val = msg.readUInt8("dex");
PlayerInfo::setStatBase(Attributes::DEX, val);