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authorAndrei Karas <akaras@inbox.ru>2013-02-24 01:30:46 +0300
committerAndrei Karas <akaras@inbox.ru>2013-02-24 01:32:02 +0300
commit3da7fa61442364be6713359690a35f89aa8e613a (patch)
tree48a941dbbb0234b897478aa50518112407d08e5b /src/net/playerhandler.h
parent470aaad15a0f9a08dd12ab34c8602cd93fc57b76 (diff)
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Add support for show quest variables in skills window (evol only)
This allow use pseudo skills controlled by quest variables.
Diffstat (limited to 'src/net/playerhandler.h')
-rw-r--r--src/net/playerhandler.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index dab32836f..01ab732e3 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -66,10 +66,9 @@ class PlayerHandler
virtual bool canCorrectAttributes() const = 0;
- virtual PlayerInfo::Attribute getJobLocation() const A_WARN_UNUSED = 0;
+ virtual int getJobLocation() const A_WARN_UNUSED = 0;
- virtual PlayerInfo::Attribute getAttackLocation()
- const A_WARN_UNUSED = 0;
+ virtual int getAttackLocation() const A_WARN_UNUSED = 0;
virtual Vector getDefaultWalkSpeed() const A_WARN_UNUSED = 0;