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authorAndrei Karas <akaras@inbox.ru>2016-07-25 02:30:47 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-25 02:30:47 +0300
commitc9795055ee1b6079ef9b0c0e3faf4bb79704bd98 (patch)
tree147357b76a80705cf0af7bc1ec69cf417ef94812 /src/net/ea
parent1e5a50f6c67cd20967e139320a6c00f54e15dfe2 (diff)
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Add into player attributes prefix PLAYER_.
Diffstat (limited to 'src/net/ea')
-rw-r--r--src/net/ea/inventoryrecv.cpp4
-rw-r--r--src/net/ea/playerhandler.cpp2
-rw-r--r--src/net/ea/playerrecv.cpp6
3 files changed, 6 insertions, 6 deletions
diff --git a/src/net/ea/inventoryrecv.cpp b/src/net/ea/inventoryrecv.cpp
index 3910011d4..dbbe38c75 100644
--- a/src/net/ea/inventoryrecv.cpp
+++ b/src/net/ea/inventoryrecv.cpp
@@ -171,8 +171,8 @@ void InventoryRecv::processPlayerAttackRange(Net::MessageIn &msg)
const int range = msg.readInt16("range");
if (localPlayer)
localPlayer->setAttackRange(range);
- PlayerInfo::setStatBase(Attributes::ATTACK_RANGE, range);
- PlayerInfo::setStatMod(Attributes::ATTACK_RANGE, 0);
+ PlayerInfo::setStatBase(Attributes::PLAYER_ATTACK_RANGE, range);
+ PlayerInfo::setStatMod(Attributes::PLAYER_ATTACK_RANGE, 0);
BLOCK_END("InventoryRecv::processPlayerAttackRange")
}
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 0c57ab0ef..5a231c25c 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -49,7 +49,7 @@ int PlayerHandler::getDefaultWalkSpeed() const
bool PlayerHandler::canUseMagic() const
{
- return PlayerInfo::getStatEffective(Attributes::MATK) > 0;
+ return PlayerInfo::getStatEffective(Attributes::PLAYER_MATK) > 0;
}
} // namespace Ea
diff --git a/src/net/ea/playerrecv.cpp b/src/net/ea/playerrecv.cpp
index 8035b9612..7a3b448f7 100644
--- a/src/net/ea/playerrecv.cpp
+++ b/src/net/ea/playerrecv.cpp
@@ -181,9 +181,9 @@ void PlayerRecv::processPlayerStatUpdate4(Net::MessageIn &msg)
{
const int oldValue = PlayerInfo::getStatBase(
static_cast<AttributesT>(type));
- const int points = PlayerInfo::getAttribute(Attributes::CHAR_POINTS)
- + oldValue - value;
- PlayerInfo::setAttribute(Attributes::CHAR_POINTS, points);
+ const int points = PlayerInfo::getAttribute(
+ Attributes::PLAYER_CHAR_POINTS) + oldValue - value;
+ PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS, points);
NotifyManager::notify(NotifyTypes::SKILL_RAISE_ERROR);
}