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author | Andrei Karas <akaras@inbox.ru> | 2015-06-20 19:34:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-06-20 19:34:22 +0300 |
commit | d50ef0a41191beb164e9dddc87f6ffadea5b5cc8 (patch) | |
tree | 9911b35ebbbcc8658b5bb8c517b034a5131061e4 /src/net/ea/playerhandler.cpp | |
parent | d9773c380e06c089cfee85f07a81ab9167af2982 (diff) | |
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Move processMapMask from ea namespace to eathena.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r-- | src/net/ea/playerhandler.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index 46dee6769..8b4ed3b34 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -449,15 +449,6 @@ void PlayerHandler::setStat(Net::MessageIn &msg, } } -void PlayerHandler::processMapMask(Net::MessageIn &msg) -{ - const int mask = msg.readInt32("mask"); - msg.readInt32("unused"); - Map *const map = Game::instance()->getCurrentMap(); - if (map) - map->setMask(mask); -} - void PlayerHandler::processMapMusic(Net::MessageIn &msg) { const int size = msg.readInt16("len") - 5; |