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authorAndrei Karas <akaras@inbox.ru>2013-08-30 22:53:47 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-31 12:50:04 +0300
commit85c5fc06d49e8309d273873d31448688bd494d49 (patch)
tree80d83e16ef273c147b0d1915edca44baf6899933 /src/inputmanager.h
parent60d90692e487948b77edcac63acbef34254cea5b (diff)
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fix code style and some minor issues.
Diffstat (limited to 'src/inputmanager.h')
-rw-r--r--src/inputmanager.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/inputmanager.h b/src/inputmanager.h
index 3e2ab8e41..d8b39f6b8 100644
--- a/src/inputmanager.h
+++ b/src/inputmanager.h
@@ -82,7 +82,7 @@ enum KeyCondition
COND_NOMODAL = 64, // modal windows inactive
COND_NONPCINPUT = 128, // npc input field inactive
COND_EMODS = 256, // game modifiers enabled
- COND_NOTARGET = 512, // no target/untarget keys
+ COND_NOTARGET = 512, // no target/untarget keys
// pressed
COND_NOFOLLOW = 1024, // follow mode disabled
COND_INGAME = 2048, // game must be started