summaryrefslogtreecommitdiff
path: root/src/gui/windows/skilldialog.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2016-12-13 22:41:57 +0300
committerAndrei Karas <akaras@inbox.ru>2016-12-13 23:52:39 +0300
commit12429b0c526195fca2f9e99e49f94821271b76e8 (patch)
tree1bf8345c791f80170de13dce82c40f727da1c9de /src/gui/windows/skilldialog.cpp
parentf5c40ef7c84f9d5914550b5781bad01ba63676dd (diff)
downloadmv-12429b0c526195fca2f9e99e49f94821271b76e8.tar.gz
mv-12429b0c526195fca2f9e99e49f94821271b76e8.tar.bz2
mv-12429b0c526195fca2f9e99e49f94821271b76e8.tar.xz
mv-12429b0c526195fca2f9e99e49f94821271b76e8.zip
Add support for possible new skill set types.
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp49
1 files changed, 35 insertions, 14 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 7e474a982..cfcf60b1b 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -31,6 +31,8 @@
#include "const/resources/spriteaction.h"
+#include "enums/resources/skill/skillsettype.h"
+
#include "gui/shortcut/itemshortcut.h"
#include "gui/windows/setupwindow.h"
@@ -318,6 +320,14 @@ void SkillDialog::loadXmlFile(const std::string &fileName,
// TRANSLATORS: skills dialog default skill tab
strprintf(_("Skill Set %d"), setCount));
+ const std::string setTypeStr = XML::getProperty(set, "type", "");
+ SkillSetTypeT setType = SkillSetType::VerticalList;
+ if (setTypeStr == "list" ||
+ setTypeStr == "vertical")
+ {
+ setType = SkillSetType::VerticalList;
+ }
+
SkillModel *const model = new SkillModel;
if (!mDefaultModel)
mDefaultModel = model;
@@ -340,20 +350,31 @@ void SkillDialog::loadXmlFile(const std::string &fileName,
model->updateVisibilities();
- // possible leak listbox, scroll
- SkillListBox *const listbox = new SkillListBox(this, model);
- listbox->setActionEventId("sel");
- listbox->addActionListener(this);
- ScrollArea *const scroll = new ScrollArea(this,
- listbox,
- Opaque_false);
- scroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
- scroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS);
-
- SkillTab *const tab = new SkillTab(this, setName, listbox);
- mDeleteTabs.push_back(tab);
-
- mTabs->addTab(tab, scroll);
+ switch (setType)
+ {
+ case SkillSetType::VerticalList:
+ {
+ // possible leak listbox, scroll
+ SkillListBox *const listbox = new SkillListBox(this,
+ model);
+ listbox->setActionEventId("sel");
+ listbox->addActionListener(this);
+ ScrollArea *const scroll = new ScrollArea(this,
+ listbox,
+ Opaque_false);
+ scroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
+ scroll->setVerticalScrollPolicy(ScrollArea::SHOW_ALWAYS);
+ SkillTab *const tab = new SkillTab(this, setName, listbox);
+ mDeleteTabs.push_back(tab);
+ mTabs->addTab(tab, scroll);
+ break;
+ }
+ case SkillSetType::Rectangle:
+ default:
+ reportAlways("Unsupported skillset type: %s",
+ setTypeStr.c_str());
+ break;
+ }
}
}
}