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author | jak1 <mike.wollmann@gmail.com> | 2021-06-06 14:19:05 +0200 |
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committer | jak1 <mike.wollmann@gmail.com> | 2021-06-06 14:21:38 +0200 |
commit | 534de91101fca098a8cc3878295cf4ce529810b7 (patch) | |
tree | 271febb65fb55c70c5135ad9f7a9e2f6dfe46aa5 /src/gui/windows/quitdialog.cpp | |
parent | 971db6eb1db5fcf4e463b3a92ad2d73ad375193f (diff) | |
download | mv-534de91101fca098a8cc3878295cf4ce529810b7.tar.gz mv-534de91101fca098a8cc3878295cf4ce529810b7.tar.bz2 mv-534de91101fca098a8cc3878295cf4ce529810b7.tar.xz mv-534de91101fca098a8cc3878295cf4ce529810b7.zip |
disable logout option in unique sessions (-S)
Diffstat (limited to 'src/gui/windows/quitdialog.cpp')
-rw-r--r-- | src/gui/windows/quitdialog.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp index ed3cb5c8a..34e0c1976 100644 --- a/src/gui/windows/quitdialog.cpp +++ b/src/gui/windows/quitdialog.cpp @@ -24,6 +24,7 @@ #include "client.h" #include "configuration.h" +#include "settings.h" #include "soundmanager.h" #include "const/sound.h" @@ -88,8 +89,11 @@ QuitDialog::QuitDialog(QuitDialog **const pointerToMe) : { // Only added if we are connected to an accountserver or gameserver placeOption(placer, mLogoutQuit); - placeOption(placer, mSwitchAccountServer); - + if(!settings.options.uniqueSession) + { + // Only shown if we are not in a uniqueSession + placeOption(placer, mSwitchAccountServer); + } // Only added if we are connected to a gameserver if (state == State::GAME) placeOption(placer, mSwitchCharacter); |