From 534de91101fca098a8cc3878295cf4ce529810b7 Mon Sep 17 00:00:00 2001 From: jak1 Date: Sun, 6 Jun 2021 14:19:05 +0200 Subject: disable logout option in unique sessions (-S) --- src/gui/windows/quitdialog.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/gui/windows/quitdialog.cpp') diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp index ed3cb5c8a..34e0c1976 100644 --- a/src/gui/windows/quitdialog.cpp +++ b/src/gui/windows/quitdialog.cpp @@ -24,6 +24,7 @@ #include "client.h" #include "configuration.h" +#include "settings.h" #include "soundmanager.h" #include "const/sound.h" @@ -88,8 +89,11 @@ QuitDialog::QuitDialog(QuitDialog **const pointerToMe) : { // Only added if we are connected to an accountserver or gameserver placeOption(placer, mLogoutQuit); - placeOption(placer, mSwitchAccountServer); - + if(!settings.options.uniqueSession) + { + // Only shown if we are not in a uniqueSession + placeOption(placer, mSwitchAccountServer); + } // Only added if we are connected to a gameserver if (state == State::GAME) placeOption(placer, mSwitchCharacter); -- cgit v1.2.3-70-g09d2