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authorAndrei Karas <akaras@inbox.ru>2014-03-21 22:22:47 +0300
committerAndrei Karas <akaras@inbox.ru>2014-03-21 22:22:47 +0300
commitba931a717cb5a2549ecdaa1f924dbbf5f896a21b (patch)
tree3c623bc1ce935c08b749572af439ae4b3b3dbc5b /src/gui/windows/charcreatedialog.cpp
parent60b40c0c68e9cffbc5f48d4f672d99009488f8b1 (diff)
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Rename keyEvent variables into event.
Diffstat (limited to 'src/gui/windows/charcreatedialog.cpp')
-rw-r--r--src/gui/windows/charcreatedialog.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index 1df282189..53b4b55ff 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -655,13 +655,13 @@ void CharCreateDialog::updatePlayer()
}
}
-void CharCreateDialog::keyPressed(KeyEvent &keyEvent)
+void CharCreateDialog::keyPressed(KeyEvent &event)
{
- const int actionId = keyEvent.getActionId();
+ const int actionId = event.getActionId();
switch (actionId)
{
case Input::KEY_GUI_CANCEL:
- keyEvent.consume();
+ event.consume();
action(ActionEvent(mCancelButton,
mCancelButton->getActionEventId()));
break;