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authorewew ukek <ewewukek@gmail.com>2024-03-20 23:59:46 +0000
committerFedja Beader <fedja@protonmail.ch>2024-03-20 23:59:46 +0000
commit6243e38c2f13754d11b750ffee069dd1542f905e (patch)
tree0b3d7bb9962df0f440515d23b79473215c272d3c /src/gui/widgets/tabs
parent4f7bcdb0af1d3f2a02f55613e851770a489d91d6 (diff)
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Color setting for attack range of monsters from ignore list
This MR displays attack range of monsters from ignore attack list in different color. I picked magenta as default, this may be changed if needed. There are actor types other than monsters but looks like it's not possible to add them to ignore list anyway. * Flip if branches for readability * Color setting for attack range of monsters from ignore list ****
Diffstat (limited to 'src/gui/widgets/tabs')
-rw-r--r--src/gui/widgets/tabs/setup_colors.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gui/widgets/tabs/setup_colors.cpp b/src/gui/widgets/tabs/setup_colors.cpp
index 3851c871d..8c8e29467 100644
--- a/src/gui/widgets/tabs/setup_colors.cpp
+++ b/src/gui/widgets/tabs/setup_colors.cpp
@@ -331,6 +331,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED)
case UserColorId::HIT_LOCAL_PLAYER_MISS:
case UserColorId::ATTACK_RANGE:
case UserColorId::MONSTER_ATTACK_RANGE:
+ case UserColorId::IGNORED_MONSTER_ATTACK_RANGE:
case UserColorId::FLOOR_ITEM_TEXT:
case UserColorId::SKILL_ATTACK_RANGE:
mTextPreview->setShadow(false);
@@ -345,6 +346,7 @@ void Setup_Colors::valueChanged(const SelectionEvent &event A_UNUSED)
case UserColorId::ATTACK_RANGE:
case UserColorId::ATTACK_RANGE_BORDER:
case UserColorId::MONSTER_ATTACK_RANGE:
+ case UserColorId::IGNORED_MONSTER_ATTACK_RANGE:
case UserColorId::SKILL_ATTACK_RANGE:
case UserColorId::HOME_PLACE:
case UserColorId::HOME_PLACE_BORDER: