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author | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-14 01:31:22 +0300 |
commit | 311c175f3184103950c72bc5c775174597430b83 (patch) | |
tree | ad022dc44a1c4177b3d53bf0d7eaa5a1736c8cf1 /src/gui/viewport.cpp | |
parent | 16bcb81b0509725e4546bcb3c390ca3c1bb7e7b1 (diff) | |
download | mv-311c175f3184103950c72bc5c775174597430b83.tar.gz mv-311c175f3184103950c72bc5c775174597430b83.tar.bz2 mv-311c175f3184103950c72bc5c775174597430b83.tar.xz mv-311c175f3184103950c72bc5c775174597430b83.zip |
Replace std::vector into macro STD_VECTOR.
In most case it equal to std::vector except debug modes.
Now it can be also mse::mstd::vector, but sadly this class not support
all required features.
Diffstat (limited to 'src/gui/viewport.cpp')
-rw-r--r-- | src/gui/viewport.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 1e9035cee..08d2bfb91 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -389,7 +389,7 @@ bool Viewport::openContextMenu(const MouseEvent &event) validateSpeed(); if (actorManager != nullptr) { - std::vector<ActorSprite*> beings; + STD_VECTOR<ActorSprite*> beings; const int x = mMouseX + mPixelViewX; const int y = mMouseY + mPixelViewY; actorManager->findBeingsByPixel(beings, x, y, AllPlayers_true); |