From 311c175f3184103950c72bc5c775174597430b83 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 14 Jul 2017 01:31:22 +0300 Subject: Replace std::vector into macro STD_VECTOR. In most case it equal to std::vector except debug modes. Now it can be also mse::mstd::vector, but sadly this class not support all required features. --- src/gui/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/viewport.cpp') diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 1e9035cee..08d2bfb91 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -389,7 +389,7 @@ bool Viewport::openContextMenu(const MouseEvent &event) validateSpeed(); if (actorManager != nullptr) { - std::vector beings; + STD_VECTOR beings; const int x = mMouseX + mPixelViewX; const int y = mMouseY + mPixelViewY; actorManager->findBeingsByPixel(beings, x, y, AllPlayers_true); -- cgit v1.2.3-70-g09d2