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authorAndrei Karas <akaras@inbox.ru>2012-04-08 19:41:19 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-08 19:41:19 +0300
commit30ef016b0a14f36dc480284e2d775295b5501dd4 (patch)
treea269c0983efb8dc9160bfe10b1dba26a302aff0c /src/gui/outfitwindow.cpp
parent25a6eae7f4fb561bbf930be28ee09510b40ebc80 (diff)
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Move most input code from keyboardconfig to inputmanager.
Diffstat (limited to 'src/gui/outfitwindow.cpp')
-rw-r--r--src/gui/outfitwindow.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gui/outfitwindow.cpp b/src/gui/outfitwindow.cpp
index 6168af665..1552d793f 100644
--- a/src/gui/outfitwindow.cpp
+++ b/src/gui/outfitwindow.cpp
@@ -26,6 +26,7 @@
#include "emoteshortcut.h"
#include "equipment.h"
#include "graphics.h"
+#include "inputmanager.h"
#include "inventory.h"
#include "item.h"
#include "keyboardconfig.h"
@@ -506,7 +507,7 @@ std::string OutfitWindow::keyName(int number)
{
if (number < 0 || number >= SHORTCUT_EMOTES)
return "";
- return keyboard.getKeyStringLong(Input::KEY_EMOTE_1 + number);
+ return inputManager.getKeyStringLong(Input::KEY_EMOTE_1 + number);
}
void OutfitWindow::next()