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authorAndrei Karas <akaras@inbox.ru>2012-09-22 02:34:48 +0300
committerAndrei Karas <akaras@inbox.ru>2012-09-22 21:22:21 +0300
commit4a5cdfe19cbb50e3b58149c6e91312366ee4b771 (patch)
tree7a2bbae95b5f6642731f2a1257913baad71d028d /src/gui/charcreatedialog.h
parent3dcf21babe03cee5080a25e787e1d7e72124288e (diff)
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Add override keyword to most overriden methods.
Diffstat (limited to 'src/gui/charcreatedialog.h')
-rw-r--r--src/gui/charcreatedialog.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/charcreatedialog.h b/src/gui/charcreatedialog.h
index 6e087d9a7..beedd7a5e 100644
--- a/src/gui/charcreatedialog.h
+++ b/src/gui/charcreatedialog.h
@@ -61,7 +61,7 @@ class CharCreateDialog final : public Window,
*/
~CharCreateDialog();
- void action(const gcn::ActionEvent &event);
+ void action(const gcn::ActionEvent &event) override;
/**
* Unlocks the dialog, enabling the create character button again.
@@ -75,11 +75,11 @@ class CharCreateDialog final : public Window,
void setFixedGender(const bool fixed,
const Gender gender = GENDER_FEMALE);
- void logic();
+ void logic() override;
void updatePlayer();
- void keyPressed(gcn::KeyEvent &keyEvent);
+ void keyPressed(gcn::KeyEvent &keyEvent) override;
private:
int getDistributedPoints() const;